MES - Canberra Landscape Comp
The Canberra Landscape Competition was held in Mid 2007. Offshore Studio with a team of colleagues and students from UTS got together to form a working group for the project which became know as Vector Guerrillas.
Our approach to the competition brief was to take a very long time frame and consider the design of an landscape evolving over at least 1000yrs. Taking this point of view implied immediately that any landscape designed in a fixed idyllic representational statis would be unsatisfactory. Equally, we were interested in exploring a mthod of time based generative design that incorporated architecture and landscape wholistically from first principals.
To achieve this we worked with script based generative techniques, principally using mel script and L-systems based models to respond to urban parameters that occur in and around the site given both from the brief and the environment. Working for several weeks to determine an appropriate level of environmental interaction between script and site, we generated a scaffold which we imagined performing as an operating system for the site for the 1000yrs of evolution. Finally we tested methods and possibilities for translating this scaffold into landscape and architectural events.
Team members were, Ben Hewett, Joanne Kinniburgh, Joanne Jakovitch, Adrian Lahoud, Charles Rice, Esan Ullah-Rahmani, Ashley Dennis, Gavin Perin, Anthony Burke






